Magnitude
The magnitude of a vector is its length, found with the Pythagorean theorem.
2D: |[x, y]| = √(x² + y²)
3D: |[x, y, z]| = √(x² + y² + z²)
Examples:
- |[3, 4]| = √(9 + 16) = 5
- |[−5, 12]| = 13
- |[2, −1, 2]| = √(4 + 1 + 4) = 3
Direction angle
The direction angle θ is measured counterclockwise from the positive x-axis.
tan θ = y/x
But be careful with quadrants: tan⁻¹ only gives angles between −90° and 90°. Use a reference angle and the signs of the components.
| Components | Quadrant | θ |
|---|---|---|
| x > 0, y > 0 | I | reference angle |
| x < 0, y > 0 | II | 180° − ref |
| x < 0, y < 0 | III | 180° + ref |
| x > 0, y < 0 | IV | 360° − ref |
Example: v = [−3, 3]
- Reference angle: tan⁻¹(3/3) = 45°
- Quadrant II → θ = 135°
From magnitude and direction to components
x = |v| cos θ, y = |v| sin θ
Example: |v| = 20, θ = 210°
- x = 20 cos 210° ≈ −17.32
- y = 20 sin 210° = −10
- v ≈ [−17.32, −10]
Bearings
In navigation, direction is given as a bearing (clockwise from north). Convert between bearing β and math angle θ:
θ = 90° − β (add 360° if negative)
Example: Bearing 060° → θ = 30°. Bearing 300° → θ = −210° + 360° = 150°.
Unit vectors
A unit vector in the direction of v:
û = v / |v|
Example: v = [6, 8], |v| = 10 → û = [0.6, 0.8]
Direction in 3D
Direction is described by angles with each axis (direction cosines): cos α = x/|v|, and so on.
Worked examples
Example 1: Magnitude of [7, −24]? 25.
Example 2: Direction angle of [4, −4]? Reference 45°, quadrant IV → 315°.
Example 3: Components of 15 N at 60°? [7.5, 12.99].
Common mistakes
- Using tan⁻¹ without checking the quadrant.
- Negative magnitudes. Magnitude is never negative.
- Mixing bearings and math angles.
Try it yourself
- |[−8, 6]|
- |[1, 2, 2]|
- Direction angle of [−2, −2]?
- Components of a 50 km/h velocity at 120°.
- Unit vector in the direction of [5, −12].
Answers: 1) 10 2) 3 3) 225° 4) [−25, 43.3] 5) [5/13, −12/13]
Quick recap
- Magnitude: √(x² + y²) (plus z² in 3D).
- Direction angle: use tan⁻¹ and the quadrant (reference angle).
- Components: |v| cos θ and |v| sin θ; a unit vector is v/|v|.